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Riftwind

AffinityAir
RarityCommon
Power4
Speed3
SetSeason 2
ArtistCard Crush
  • World: The Neon-Thermal Network
  • World Region: The Eternal Cyclones
  • Power: 4 | Speed: 3
  • Finishing Move: The "Cyclone-Core" – Creates a permanent whirlwind on the board that reduces the Speed of all enemy cards.
  • Origins: Riftwind is an ancient, airborne entity made of swirling digital vapors and torn data-packets. It is a Trustworthy tool for long-term board control, manifesting as a permanent whirlwind that prevents Nature "Biochips" from taking root in the sector.
  • Synergy & Rivalry: Works with Air "ZephyrNova." It is "calmed" by Water "Deepfume."

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