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Riftroot

AffinityNature
RarityCommon
Power4
Speed3
SetSeason 2
ArtistCard Crush
  • World: The Neon-Thermal Network
  • World Region: The Ancient Grove of Rifts
  • Power: 4 | Speed: 3
  • Finishing Move: The "Ancient-Anchor" – Roots the entire allied frontline, granting them +2 Power and immunity to "Bounce" effects.
  • Origins: Riftroot is an ancient, gnarled organic entity that has merged with the Dome's core servers. It manifests as a massive web of vines that stabilize the board, acting as a Trustworthy tool for long-term area control. It draws power from the system's "Legacy Code" to prevent Fire from spreading.
  • Synergy & Rivalry: Works with Nature "GaiaNova." It is "withered" by Ice "Riftchill" events.

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