Power: 2 | Speed: 2 | Rarity: Common | World Region: The River Marshes
Origins: Marsh Boar is the balanced Water Common – 2/2, neither fast nor particularly powerful, but deeply at home in the River Marshes where most cards struggle to move at all. It fights on terrain that slows everything else and calls it an advantage. The Bog Charge technique works precisely because the marsh absorbs the run-up and releases it all at the point of impact. What looks like a slow approach is storing force the whole way.
Finishing Move: Bog Charge: Charges through marsh terrain, using the soft ground as a brake that stores momentum and releases it on contact. Hits harder at the end of a bog crossing than at the start.
Synergy & Rivalry: Terrain control in Water Commons. Earth's Stone Boar is its cross-affinity peer – two boar-type cards in adjacent wet and mud territories with similar tactical approaches and an ongoing competition about whose bog technique is superior.