Power: 1 | Speed: 2 | Rarity: Common | World Region: The Crystal Glades
Origins: Frost Fairy is the most tactically interesting 1/2 stat line in the game. It doesn't win rounds through Power or Speed – it wins them by making the opponent uncertain about everything. The Crystal Glades are full of misdirection, and Frost Fairy has absorbed every lesson they offer.
Finishing Move: Snowdrift Veil: Generates a localised snowdrift that obscures positioning information. For one full turn, the opponent cannot accurately read where the next attack is coming from.
Synergy & Rivalry: Exceptional with Chill Princess – misdirection sets up authority perfectly. Has a warm (for Ice) friendship with Light's Dawn Fox, two small and elusive cards who have found more common ground than their affinities would suggest.