Power: 2 | Speed: 2 | Rarity: Common | World Region: The Drift Thermals
Origins: Drift Roc is the balanced Air Common – 2/2, reliable, and deeply comfortable in the Drift Thermals where passive flight is possible indefinitely. It doesn't over-commit. It doesn't under-deliver. It occupies the middle of the Air Common spectrum with the unhurried authority of something that can stay aloft indefinitely and will still be there when the opponent has run out of moves.
Finishing Move: Thermal Glide: Rides a thermal current to position – arrives from above with the current's altitude converted to downward force. The 2 Power is amplified by the descent angle.
Synergy & Rivalry: The stability card in Air Commons. Water's Mist Wolf has a similar equanimity about its operating environment – both cards exist in conditions of constant movement and have learned to be completely calm about it, understanding each other in ways that more settled cards cannot.