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Riftsoil

AffinityEarth
RarityCommon
Power4
Speed3
SetSeason 2
ArtistCard Crush
  • World: The Neon-Thermal Network
  • World Region: The Stable-Rifts
  • Power: 4 | Speed: 3
  • Finishing Move: The "Quake-Stabilizer" – Neutralizes all "Field-Effect" cards currently active on the board.
  • Origins: Riftsoil manifests as a massive, heavy-treaded robotic harvester. It is a Reliable field-effect unit that "stills" the ground, preventing Air "Glitchgusts" from knocking Earth cards out of position. Its heavy mechanical weight ensures system stability during rifts.
  • Synergy & Rivalry: Works in harmony with Earth "Stonebytes" to create a permanent defense. It is "eroded" by Water events.

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