Finishing Move: The "Slipstream-Shift" – Swaps the positions of two allied cards and grants them both +1 Speed.
Origins: Driftpulse is a sensory Air unit designed like a mechanical weather balloon with advanced radar arrays. It monitors the high-altitude currents, providing a Precise tool that allows units to Reliably navigate the Grid without being caught in turbulence.
Synergy & Rivalry: Synergizes with Fire "Redpulse." It is frequently "dampened" by Water "Bluepulse" sonar.